GearWERKZ After-Action: Wednesday, 22 Feb 2017 Edition
What's up, folks. Nothing big here. GearWERKZ After-Action is a post where I periodically roll up the past week's gaming activity over on my gaming channel on YouTube, Rounding Off Infinity. Ya know. For those of you who have been too busy to check-in over there. It's no problem. I gotcha covered.
In this week's entry, there are five entries in My Gaming Diary. Games covered include:
- Prince of Persia: Forgotten Sands (PS3)
- Mad Riders (PS3)
- Resident Evil 7 (PC)
- Bleed 2 (PC)
- GearWERKZ.com: Out of the Box - Hyperkin Hyper Clack Tactile Keyboard (Initial Impressions)
Feel free to take a look around, take anything you like. Leave the rest for others. And let me know if there is anything else you'd like to see on the channel aggregated here. Happy hunting.
My Gaming Diary:
Dear Diary - I cannot believe that I slept on this game back in 2010. Really it's an accusation against my whole ethos as a gamer that I do not sufficiently focus on playing some of the great gaming franchises that have a long storied history in our hobby. The Prince of Persia series is just one of those. There are several others. Fortunately, I do have a healthy pursuit of crawling through my backlog for games that I may have missed.
Forgotten Sands is the game that was released concurrently with the Jake Gyllenhaal movie. I don't think it is a line-by-line scripted tie-in with the game. If it is, it's one of the better licensed (reverse licensed? the game begat the movie that begat the game?) tie-ins that has ever been done. I really like the combat in this title. It feels wonderfully fluid but also sufficiently brutal. Prince Jake is a brawler, as well as a Florentine swordsman of the nth degree. Puzzles are not (yet) of the type that frustrate me in third-person games. And there are some undesirable situations where the camera does not allow for full 360 degree rotation. But despite those nits, I really loved my time in this. And the game holds fairly well over time. Score one win for the backlog.
My Gaming Diary:
Dear Diary - It's calibration day; the day of the month that I intervene and review my gaming metrics to-date, specifically to take a look at what systems I have been playing on and for what system it has been the longest since I played on. Right now, it is the PlayStation 3, which I have not gamed on since early January (minus a slight mathematical error I made that caused me to not select the Nintendo 3DS XL; Oh well). So I'll be jamming through my backlog on the PS3 for the next three days.
What came up on the games carousel today was this game. A title released by Techland, who I think make the ATV vs MX series? Or maybe these are the Homeland guys? I'll need to fact-check myself on that. This capture has stuttery in-game audio for some reason, but I think my voiceover came out fine and I think the video capture itself was ok, so I'm posting it anyway. I had a blast playing this. It is soooooo fast. It takes a very fine touch on the controls to keep these 4-wheelers under control. Which makes it my kind of game; realism be damned. If there is a game that defines adrenaline, this one is def in the ballpark.
My Gaming Diary:
Dear Diary - of all the games releasing in 2017, this is one that I did NOT want to play. I am still not over the psychological scarring that I received a few years ago playing Outlast all the way through. And I've never been a huge Resident Evil fan. I think 2 is the only one that I have played all the way through. And that was back in the days of the Sega Saturn and the original PlayStation. Still, 2017 is largely a year in gaming that is becoming about delving into things outside of my comfort zone, so away we go.
I think I may have short-circuited the campaign and missed some things that might have fleshed out what was going on in this beginning of the campaign story because I bypassed the main house when I pulled up in the car in the game's opening. I immediately took the path to the left. Seeing Mia in the flesh felt hollow. I was surprised that she was not happy to see me; unnerved by her not feeling gratuitous at the thought of being rescued. I guess that is why I did not feel so much remorse at having to put her down. But it looks like it was only temporary anyway.
My Gaming Diary: It's new game day in the 'WERKz, and this is my first of two selections for the month of February. This game is not, I say again, not in my wheelhouse. I am not a platform gamer. I'm not good at anything, really, that looks, walks, and talks like the games that were in the arcade when I was a pre-teen and teen. Games like this are the reason I got into home gaming consoles in the first place. So I could find games that I was good at and play them outside of the public view.
But this...this thing is solid. It took me a bit of time to get settled into the need to use the right analog stick all the time; that just felt unusual for a side-scrolling 2D shooter. I am used to that if it's a shmup, but this just seems weird. But, I will admit that once you get it, it feels wonderful. Since my other game of the month is Resident Evil 7, it is nice that this is the other game to balance out the horror.
You can check out my initial impressions of this new gaming keyboard from Hyperkin, out of The Weapons Locker and the Peripheral Matters series over at GearWERKZ.com.