The BIG Releases: Games in the Crosshairs - Week of 03 April, 2017
After a gangbusters start to 2017, this week is fairly light. There is just one title that would def be on my possibles list if I were buying, and a couple of other strategic buys. Now, the BIG Releases will be a series that will not be a comprehensive list of the game releases for the week. There are plenty of other sites that do that. These posts will be a curated list of the big releases that are either of major significance to the industry, from my perspective, or just fall onto my personal radar screen. Take it for what it is:
- Bulletstorm: Full Clip Edition (PS4, Xbox One, PC): This game has a pretty insane history and back-story. Designed by Cliff Bleszinski, whom I once had the honor to interview, this game was originally released in 2011 by Electronic Arts for PC, PS3, and XBox 360. The game got a bit of buzz, but also got some negative flack, and ultimately didn't sell well. It was a tough window to release in. In January of that year, games like DC Universe Online, Mass Effect 2, and Little Big Planet 2 had dropped for the PS3; meaty titles that still had people preoccupied into February. And then Dead Space 2 dropped for both 360 and PS3. While nothing else really made a ripple in February (other than Killzone 3 on the PS3, which released the same week as Bulletstorm), gamers were tight-fisted in preps for March. That month dropped several sports titles, included baseball and boxing releases, as well as the big WWE title for that year. Perhaps more importantly, Dragon Age II, the highly anticipated sequel, took a ton of mindshare, followed closely by Crysis 2. But the talent on this game included Cliffy B, as well as Tim Sweeney, with a story penned by comic book icon Rick Remender. This week, the do-over gets a release from publisher Gearbox Software, coded by original dev studio People Can Fly. That's pretty much a mix of a lot of my favorite things and personalities in the games industry. Anyone who missed this the first time around might want to keep an eye out as it becomes available on the most powerful hardware platforms in the field today.
- Lego City Undercover (Switch): This is also being released for the XB1, PS4, and PC, but I am only ascribing my interest to the one platform that would be relevant for me. Sorry. I'm just not applying the muscle of my XB1 or PS4 to this title, because I am not sure that it needs all of the hardware. BUT, I need things to play on my Switch, and due to what is likely to be linear, progressive gameplay that I might like to take on the go, it seems like a perfect fit for the Switch. I've never played a Lego title before, and that is one of the things I like about the Switch. For me, it is making me step outside of my comfort zone and check out games that I might otherwise ignore.
- Ryse: Son of Rome and Assassin's Creed Revelations (XB1): I am listing these both together because the reason they are on my radar is because they are free via Games with Gold this month. While Ryse may not have broken any sales records, it is a release title that I skipped, and in the dearthful early days of the XB1's launch, was popular with gamers looking for something actiony to play on the platform while they waited larger releases. Call it historical curiosity. On the other title, I've become a collector of Assassin's Creed titles that get released for free. This iteration is being offered as a perk on XBox 360, but should also be backwards compatible on the XB1, os soon will be. I think i almost have the entire franchise across the various platforms that I have licenses to as long as I keep my subscriptions current. So I guess I'll get to add another to the list. One thing about the AC franchise is that, despite the negative PR Ubisoft gets from cranking these out like donuts, if you play these separated from their original launch windows and give the space between them for some more air, you'll realize some wonderful gameplay when you don't feel like you are being milked for the same game being released over and over again.