GearWERKZ After-Action: Monday, 15 May Edition - A Weekend with Fight Night Round 3
I decided to spend a chunk of time this weekend revisiting Fight Night Round 3 on the Playstation 3. And I loved it. Few games combine the raw competition of simple hand-to-eye coordination with the need to strategically pick up on small signs from your opponent and make rapid adjustments. Go at this like a blunt instrument and you will be tooled like a piece of Ikea furniture. This game still challenges with complex gameplay that exceeds my expectations. Every decision...from training, to coach hiring, what fights you take on next...everything melds into a formula that makes the outcome and progression of every career unique. I could likely play this forever. But what I really want is a fresh, new installment on the PS4. Let's go EA! Until then, I'll keep wailing away on this one.
My Gaming Diary: Dear Diary, I'm re-tooling the approach on the YouTube channel. That means focusing on the content people are most interested in. For some reason, viewers seems to respond to the PS3 videos; not sure if that is because of the console, or nostalgia about classic games.
This session is almost all about configuration and character creation. The later sessions will get into actual fighting. It's not too bad to be reminded about the set of tools that were placed at our fingertips for each characteristic of your in-game avatar.
My Gaming Diary: Dear Diary, I think that my opponent in this bout and I feel about the same right now. I'm exhausted trying to squeeze in a couple of hours of this game over the weekend before I am forced to move on to something else. Between that, and paying bills, Mother's Day, needing to go into the office, and other stuff, I am wiped. This was a bad weekend to get behind on gaming. More so now that PS3 games are considered hi-pri content, blowing it off and sleeping was also not an option. All totally my own doing, but we play the games people play.
Yeah. I'm tired. But not so tired that I regret putting any time in on Fight Night (Round 3), rather than doing something else. This title checks in as one of my favorite of all time, so putting a couple of hours in is blissful indeed.
My Gaming Diary: Dear Diary, I loved this game back in the day. I love it now. Things are heating up in career mode. This guy is the first real counter-puncher that I've encountered. Using my own preferred tactics against me. It means having to switch things up. The normal bag of tricks won't suffice. I need to pick him apart. Carefully. Surgically. Patiently. I need to conserve energy, or I'm going to get opened up like a pineapple.
That's why I love this game. It really is a dance, a ballet, a strategic experience in study and observation. You need to notice the little things. You can get through a chunk of your career just button-mashing. maybe. But you don't start learning to pick up on your opponent's tells, and learning that they are all different, you're going to be toast. Let's get back to the lesson.
My Gaming Diary: Dear Diary, this is my final session duking it out in Career Mode in this game. I mean, my final session for a while (not forever), as I transition over to the PS4 to play some Prey and Horizon: Zero Dawn. As much as I am looking forward to those titles, this game stands the test of time. I am hard pressed to imagine a time when I would not enjoy playing this game, and that's maintaining a backlog is all about. While I often think of it as a chore of games to trudge through, gems like this are what gaming from the backlog is really all about.
I need to be more attentive in the future (although I was absolutely exhausted tonight). I did not clear my recordings off the thumb drive before this session, and so the AGPtek VG0020 just stopped stopped recording and refused to restart because the thumb drive was full. Nice safety bailout, AGPtek. Well done. I am glad that is all it was, as I was quite nervous that it was an actual hardware fault of some sort. The VG0020 continues to soldier on, holding its own against more expensive and more complicated recorders.