A Bit on the Far Cry Franchise; Before I Play Far Cry 5
I’ve never been a fan of the Far Cry franchise. I played the first one; the one done by Crytek. Then there came the crazy schism between EA and Crytek that splintered the tech and the IP. Far Cry proper become the handiwork of some other studio under EA’s publishing regime, while Crytek went on to make Crysis. I played Crysis (all of them) and left the Far Cry franchise behind. When it resurfaced as Far Cry 2, but without Jack Carver, I couldn’t be bothered. I tried to come back around on it with Far Cry 3, but I was bored with the “go fetch” nature of the mission set. Why I kept catching malaria escaped me, and the FOV was incredibly tight on on the PlayStation 3 (which was the case with many first-person shooters on that console, to be fair).
And so, tonight, I will be going back in. The trailer and the lead-up marketing for Far Cry 5 captured my attention a bit more than any of the preceding entries, save the first. I caught a whiff of Just Cause, which has been one of my favorite titles this console generation. Where I am most wary is that earlier this year, I also tried to jump into a franchise that I had never really “got” before. Monster Hunter: World turned out not to be the invite for those of anutha mutha that I had expected. Will things with Far Cry 5 be the same?
I hear that the start is a slow burn, and that is the drumbeat that tends to make me drop a game in the early outing. But the release calendar has been awfully thin in 2018 as far as the kind of releases that I gravitate to. There hasn’t been a Resident Evil or Horizon Zero Dawn breakout and it’s already April. And there has been no Switch launch and Breath of the Wild equivalent. So Far Cry 5 is what we have. Everything is wired for a game capture tonight, so however it goes, it will be up in gaming diary format in another episode of The Firearms Tales, over the Rounding Off Infinity gaming channel on YouTube, so be sure to check it out.